Monday, May 7, 2012

Steam Boy (2004), Otomo's Steam Punk bravery

Directed by: Katsuhiro Otomo | Written by: Sadayuki Murai, Katsuhiro Otomo
Produced by: Sunrise

Award(s)

  • Best Animated Feature Film; 37th Sitges - Catalonian International Film Festival
    "The movie has intriguing ideas about human lives ruled by machines, which is why the technology in "Steamboy" seems promising. Otomo has reportedly been working on the film for 10 years, drawing countless animation cels by hand and also using computer resources; why, with all the effort he put into the film's construction, did he neglect to go anywhere interesting with the plot?  - Roger Ebert, Chicago Sun-Times

    Steam Boy, the result of my irresponsible negligence of curfew (to quote a few) and my obsession with 10-11 PM blockbusters. One movie which is embedded in my childhood as the one reminder that cartoon violence is indeed real... in japan. The joint screenplay of both Akira fame writer/director Katsuhiro Otomo & Sadayuki Murai, known for his excellent screenplay in Satoshi Kon-directed films, is remarkably blank though...

    SteamBoy is an animated Steam-punk by the book spiced up by anime violence and Katsuhiro Otomo's radical touch which bears similarities to it's predecessor Metropolis in terms of chaos and the characters inept ability to cope with it in times of need and plot twists, which isn't necessarily a positive thing.

    Premise

    The story of a young impulsive boy James Ray Steam (Anne Suzuki) with gifted knowledge about steam-technology on a genius scale is hunted down by strange men after receiving a package from his presumed deceased father in an accident. The boy find himself caught in a conflict as he finds out the package is the most advanced energy source in the fictional 19th century. Which is in fact, the story in a nutshell. This movie fails to show a significant amount of debt and logic; you are left puzzled with the character's decisions and state of mind. Especially James' father and grandfather who are in conflict with each other. You are expected to draw your excitement out of the countless well animated and thought through escape scenes in the beginning of the movie and the Epic outcome & background battles, did I mention the top-notch quality already?
    I was gradually disappointed when the flaws from it's 2001 successors where taken over instead of discarded for deeper plot and build-up. After watching both movies  I was overwhelmed by indecision as to the movie actually ended properly and weather I enjoyed it or mildly liked it. You'd think that screenplay brought forth by the same mind of the well received stories of Perfect blue (1998) & Millennium Actress (2001) would have the means to get the job done with the help of Katsuhiro Otomo no-less, Or is that too much to ask?

    Despite all that, I still enjoyed the film. The escape scenes where well thought, the enormous scale of this film could only be described as breath-taking mixed with the insane visuals, the character design was corny yet fitting. The revelation of the secret that started with one Steamball, an immense steam source was well planned and captivating despite the fact that it floated on a somewhat flat story. For what it counts, You could really feel the 19th century which was well portrayed.


    Rating
    7,9 -  Imperfect steam-punk story
    This movie is something I'll remember from my childhood for it's creative concept and sharp-visuals. But the blank going-nowhere plot (which I did not mind back then) drags this animated wonder down with it. I still urges anyone to see this movie because despite it's flaws,  It's still a good time If you do not over think it... or think logically in general. 
    If you did see it,  feel free to comment and leave your thoughts




    M.





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